
This battle system is quite fun, and the different encounter battles combined with the big battles give some real RPG authenticity to the game. Battles against these monsters will take several turns and will generally require you to level up around the board before attempting them. The other type of battle is a village boss battle, where you fight the main villain in one of the many little villages on the board. These encounter battles are generally very easy and will only consist of a single turn, where one hit will KO your attacker. Encounter battles take place when your character stumbles upon a blank space on the game board. There are two main battle types in the game. The leveling up system is quite deep, and every time you play, the experience will be different. As you progress, you will be able to level up your character and outfit them with new accessories, weapons, and attacks. You will spin a virtual spinner to move around and will encounter enemies who you will have to fight using turn-based combat. This is where the RPG portion of the game kicks in. The game works like a traditional party game by letting you create a character and guiding them through a game-board filled with activities and events. In a panic, the king of Dokapon hurriedly summons brave knights from around the world and offers up his own thrown (as well as his daughter's hand in marriage) to anyone who can save the Kingdom from physical and financial ruin. These monsters are very sinister and end up stealing all the money from the hapless citizens of Dokapon. The game's premise revolves around an epic monster invasion of the Kingdom of Dokapon. These two genres couldn't be more different, but they have recently been combined in mash-up title, Dokapon Kingdom. And when you think of RPGs, chances are good that you'll probably think of your favorite Final Fantasy title. Normally, when you think of party games, the first thing that probably comes to your mind is a recent iteration of Mario Party.
